Finally we can contemplate the last chapter of the series Zelda, it looks like a lie that does already almost three years when in the E3 2004 was showed the game on the circuits of Nintendo Game Cube, the realistic style replaced the 'cartoon' that Zelda The Wind Waker was showing, and the fans got excited before the return of the 'realistic' Link of Ocarina of Steal.
I spend the E3 2005 where the project Revolution (that would turn into the current Wii) was presented in society and the version of GC jumped to the scene, just later they began the rumors on the use of the control of Wii in this game, it would not be up to the E3 2006 when we could contemplate the game in Wii simultaneously that the rumors on the cancellation of the version of GC were removed. Zelda Twilight Princess would be the first title multiplatform of the history of Nintendo. But it seems that to the criticism I do not fill with enthusiasm him the control, since it was not possible to brandish the sword, according to Nintendo so that the player will not get tired. Well, all right he looks like Miyamoto (the producer of the game) he paid attention to the criticism and it was decided to enable the sword thrusts with soft movements, in addition to changing the hand sword so that this way we feel more identified with the personage.

Since after all this tortuous history (that also includes the delay of one year to be able to make it appear in Wii, and who took advantage to do a finished reform to him I play), already December 9 came and everybody can enjoy one of the biggest adventures of all the times.
The argument of the game turns between the accident light - darkness. In the side of the darkness the evil Zant it is done little by little with the control in Hyrule thanks to the capitulation of the princess Zelda who was condemned and cloistered in the Hyrule castle, meanwhile a young Ordon boy ignores what provides the destination, to penetrate into the world of the shades turned into wolf and with the company of a being of the shades, Midna, who has rebelled to help to the world of the light.
All this is translated in tens hours of adventure, with a magnificent jugabilidad thanks to the control of Wii, really immense worlds to be covered to loins of our horse and of a beauty without equal, ingenious temples full of puzzles and puzzles. Anyway if they still wonder if he has been worth waiting almost four years, the answer is if. If it turns out to be superior to Ocarina of Steal, objectively it might be said that it it is, but skylight the myths are the myths and certainly the Ocarina shade is much, much but that very elongated, alone the time will say it.
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